Classic Computer Magazine Archive 246
savetz writes "I think /. readers will find this of interest: the Classic Computer Magazine Archive serves up the full text from old compter mags: three years of Creative Computing plus every issue of Antic, STart, and Hi-Res. There's also a bit of text from Compute! and Compute!'s Gazette. Everything is there with permission from the publishers."
Cross Roads - For Real (Score:5, Interesting)
Man that game was great.
Re:Cross Roads - For Real (Score:2)
Man, I was the king of that game... once I found a bug and somehow warped up like 500 levels and had this insane score.. but then my Dad jerked the power and I lost it
Re:Cross Roads - For Real (Score:2)
Re:Cross Roads - For Real (Score:3, Insightful)
Re:Cross Roads - For Real (Score:3, Informative)
http://sta.c64.org/
Re:Cross Roads - For Real (Score:2)
Re:Cross Roads - For Real (Score:2)
Re:Cross Roads - For Real (Score:4, Funny)
Re:Cross Roads - For Real (Score:2)
Re:Cross Roads - For Real (Score:3, Interesting)
Why type it? If they're providing text, just put it on something your computer can read and read it in. If they're doing scanned images, OCR them...then put it on something your computer can read and read it in.
They seem to be /.'d pretty thoroughly at the moment, or I'd check and see if Nibble is in their collection. If it is, it could potentially save me lots of work (every issue from 1984 to when publication ceased in 1992), as I'm trying to OCR the whole pile of magazines and archive them on CD-ROM (while verifying that the programs are scanned in accurately so they'll run).
Re:Cross Roads - For Real (Score:2, Interesting)
There was also an Apple focused magazine, whose name escapes me, that printed thier BASIC sourcecode in every issue using some wierd, scannable black and white "strip", which would save you the effort of manually typing in the programs. Of course, you had to buy the paper-strip scanner, which was around $100 IIRC. Cute idea though. Definitely way ahead of its time.
Nibble Magazine? (Score:2)
I don't remeber the bar codes though, I remeber they sold the programs in the magazine on floppy if you didn't want to type them in.
Re:Nibble Magazine? (Score:2)
Re:Cross Roads - For Real (Score:2)
Re:Cross Roads - For Real (Score:2)
What? No 1541?
I had a tape drive on my C64, and never once did I use it. In fact, I don't remember ever plugging it in. It might not have even worked for all I knew. I had a 1541 and the idea that a Commodore 64 could be useful is slightly alien to me.
Now, I did have a TRS-80 COCO 3 without a floppy drive, and running things from tape on that was pure hell.
Re:Cross Roads - For Real (Score:2)
SORRY ABOUT THIS! I mean to say "The idea that a Commodore 64 WITHOUT A FLOPPY DRIVE could be useful is slightly alien to me.
Shesh, I got PLENTY of use out of the C64, just not that horrid tape drive.
How to get permission from Creative Computing? (Score:4, Insightful)
- adam
Re:How to get permission from Creative Computing? (Score:5, Informative)
Re:How to get permission from Creative Computing? (Score:2, Informative)
Re:How to get permission from Creative Computing? (Score:4, Interesting)
Re:How to get permission from Creative Computing? (Score:2)
Re:How to get permission from Creative Computing? (Score:2, Informative)
Re:How to get permission from Creative Computing? (Score:2, Insightful)
It would certainly clear some room in my cupboard, 'cause one day my life may depend on knowing which brand of 386 won the editors choice in APCmag [apcmag.com].
Re:How to get permission from Creative Computing? (Score:2, Insightful)
Re:How to get permission from Creative Computing? (Score:2, Interesting)
sweet! you might also like... (Score:5, Interesting)
Re:sweet! you might also like... (Score:3, Informative)
http://www.tripoint.org/games/literature/atariage
http://www.tripoint.org/games/literature/atariage
I wanna make a joke, but I don't wanna sound homophobic! Were the 80's really like that?!
Re:sweet! you might also like... (Score:2)
You just wait a few years until some whippersnapper makes fun of the 90s! "MY GOD, LOOK AT THOSE TATOOS!"
At least the tight shorts can be removed...
Computer and Video Games (Score:2)
Makes we want to cry... (Score:5, Insightful)
Where did you go?
Creative Computing (Score:5, Insightful)
I heard that. Creative Computing was the magazine that got me really excited about computers. The collection of stuff was always eclectic, humorous, informative, and driven by a passion to communicate the excitement of the new world that was opening up. Younger people should be rightly suspicious when old coots start prattling about how much better things were in the day, but I'm here to bear witness that every now and then things really were better, and Creative Computing was one of those things.
Re:Creative Computing (Score:2)
The only Perl Journal copy I have is the one with the cool Atari stuff on the cover. Nice publication at that time.
Re:Makes we want to cry... (Score:3, Funny)
Re:Makes we want to cry... (Score:3, Insightful)
Put down the crack pipe! Either they were chock full of ads, or they tried to get most of their revenue from high subscription costs and/or cheap writers. The age of ad-funded magazines was a good one.
Remember when Computer Shopper had great articles, was about 1" thick and cost $2.95? Now it's paper thin, issue price is up to $4.99, there are NO articles worth reading anymore, and no decent ads. I didn't care that half the ads were for porn or "adult" services, it was an easy stream of revenue that kept the quality relatively high at the time. Now it's all crap. The same goes for most other magazines that have been around and/or absorbed by the Ziff-Davis-kiss-o-blandness-empire.
I say bring back the good ole' days!
Re:Makes we want to cry... (Score:3, Insightful)
Now, Creative Computing, well, think of Dr. Dobbs Journal with more of sense of wonder and less "learn this new technology and maybe you won't lose your job at the next rightsizing" attitude
Re:Makes we want to cry... (Score:3, Interesting)
Kind of like what Tom's Hardware and anandtech do, only good.
The shopper was my guide to life while I was in high school. I managed to build enough decent PCs to afford a dual 486DX/2 machine when I went off to college, mostly financed through the fact that I could *always* find parts a few bucks cheaper if I just dug deep enough into the ads.
Re:Makes we want to cry... (Score:2, Funny)
--Joey
I like the old stuff... (Score:3, Insightful)
I read through the reviews of the 'latest' technology the time had to offer, it's quite an interesting read. As well as classic computer ads such as the house that burnt down and the Apple IIe was the only things besides the cat that survived.
Did you know that sega's first consoles had tape decks? The magazines are quite old. I'll scan them one day.
Re:I like the old stuff... (Score:3, Insightful)
Talk about dredge up a memory! There was a pic of the Apple
Damn I feeling pretty young and chipper til you reminded of that.
We used to use that as evidence that the Apple was superior.
That was before Apple Users claimed that Apple *invented* Unix, windowing, and the mouse.
Puto
server == Apple ][+ (Score:4, Funny)
Seems to have been slashdotted into submission. They should have gone with a ][e.
A little known secret (Score:3, Funny)
Re:A little known secret (Score:2)
Electronic Games Magazine - The Greatest (Score:3, Interesting)
This is important stuff! (Score:5, Interesting)
Today, it is not so important to know that poke 710,0 would turn the screen background black on an Atari. Their time has passed for the most part and we could all focus our energy elsewhere today.
It is important to remember the spirit of the times though. Hacking around the guts of your machine was encouraged and reported on! New techiques covered every aspect of these machines as people used them in almost every way, but the way they were designed for!
What the Fu*k happened? People who only smell money and have no regard for others is what happened! We should be ashamed for letting them.
One interesting thing was the included source code and programming techniques. Compute used to publish games and utilities written for all the major machines at the time! Never thought about it much as a kid, just thought it was cool.
Fast forward today and what is that exactly? Open source! Not only that, but in popular publications where EVERYONE COULD SEE!
A lot could be done with this code and it made each issue worth its purchase price.
Open source preserves this spirit with todays hardware. Instead of text editors, assemblers, sprite editors we get Office Suites, C Compiliers, and OpenGL modelers.
Seriously, the technology to meet everyones basic computing needs is already done! Nobody should have to keep paying and paying for it.
Thanks for a nice reminder of exactly why I choose to use Open Tools! Somehow we need to get more people in the know. Once they do, they will never go back. Just as none of us who actually read these things did!
Re:This is important stuff! (Score:3, Insightful)
The vast majority of people found easier ways of enjoying their computers more. Most people are a long way short of even understanding programming, let alone enjoying it. Printed program listings were tedious, cover tapes then disks, CD's and finally websites were a godsend.
Dave
Re:This is important stuff! (Score:2, Insightful)
My point is, I doubt people were hand-entering code because that act in and of itself brought them some sort of perverse joy. At the time, hand-entering listings was simply what it took to get the code on their system so they could play with it.
Re:This is important stuff! (Score:4, Insightful)
Websites, CD's and other media can bring new computer experiences and communication to us, but without anyone evangalizing (sp!) the actual art of computing, our industry will grow stale --a large portion of it has!
Most of us don't care how the computer works, but that small percent that does is what makes the difference.
This is why things like Linux *need* to be avaliable for people to understand and create with. This could be *Bsd, Hurd or anything else that is free as in freedom as long as it is open to those who want to look.
This is also why hacking is *not* a bad thing in and of itself. We paid for the stuff, we should be able to do what we want with it. I could as a kid, nothing should have changed.
Without these two things in place, our 'new' creations will simply be those things that are planned and accounted for. In this context, are they really creations, or just natural selection of the controlled set of possibilities?
The difference is more than you think.
When I was in high school, I was connecting my computer to other things and making them go. Nobody told me computers were bad. Nobody told me it could not be done. Nobody told me that I could be breaking the law by simply learning and sharing with others the results!
When I asked the question, and gave the answer, I really meant this:
Those who built their empires today fear for their future. They were the kids typing in the codes, learning new things and in a position to take advantage of it.
Now they use their position not to further the industry, but to secure their position in it AT THE EXPENSE OF THE REST OF US. This is wrong at its most basic level and a lot of people here know it.
Problem is that most everyone else doesn't!
That is what the fu*k happened!
Now it is not all bad, we all have machines, they are cheap and connected. Good, but getting stale. It's time for the next round.
Somewhere in a small town high school, a group of kids might be computing on whatever they can find. It is likely they are using Linux and learning more together then they could ever learn alone.
Good for them and good for us.
Hope they see a coupla issues of Compute! or Byte! and know that they are doing the right thing.
If they can get the same encouragement and freedom we all did, then perhaps we just might get the benefit, just as our elders did.
Re:This is important stuff! (Score:2)
Your DMCA thought really punches the point home. It is already a reality that a book with the title "Understanding DVD-ROM" cannot be published with anything near the level of detail enjoyed by Compute! readers 15 or so years ago.
Re:This is important stuff! (Score:2)
Hell, some manufacturers provided that information themselves. As an example, consider Apple and (among other publications) the Apple IIe Technical Reference Manual. It's over 400 pages of spiral-bound goodness...complete schematics for the IIe, source code for the ROMs (except for BASIC...Microsoft no doubt wouldn't let them include the source for that), and info on nearly everything you might want to do with a IIe WRT software or hardware. A fair bit of the info applied to the other 8-bit Apple IIs as well. $24.95, and it was available in most halfway-decent bookstores.
Analog? (Score:3, Interesting)
Re:Analog? (Score:3, Informative)
Re:Analog? (Score:2, Interesting)
Bringin' up all sorts of memories. Thanks for the ANALOG link, with the site being
Begin nostalgic ramble...
Grew up on Ataris. First had an 8-bit (Atari64 if I recall), then graduated to an ST when I went to high school. I wrote many many papers on that thing (the ST, the Atari64 had a word processor, but man was that a clunky interface). The Degas painter program was a great distraction. My dad was a musician/hobbiest and he had a Roland MT-32 (the original) and a MIDI keyboard, the Atari's had the MIDI thing down pat. Had (I think) a 16 track MIDI recording system at home. Really fun, even for someone (like me) who didn't have a clue about music. Also, some games (like Pirates) supported the MIDI format and damn they sounded good
Had a bit of programing experience on both. I remember learning some BASIC on the 8-bit. My forays were pretty limited though. I figured out POKE and PEEK and GOTO but for some reason, never really got the idea of why subroutines were useful. Even so, the player missle graphics business was cool, a trivial amount of work and even an eight year old could figure out how to get character A to shoot at character B and to get some interaction with the joystick. Can't remember any of my programming since then being so easy or fun. Beat the pants off of programming in VB or later in UNIX, though those were always for work not play so I guess it's not a fair comparison.
The ST was really cool for what you could do with sounds and programming. The ability to just pick a wave form, a frequency and a few other parameters was really cool. To get a neat little beat going took a one line command. Wish those things had had more of a chance to evolve. The furthest along I ever saw one was (years later) some sort of laptop (with a woman's name if I recall - Alice?) that these guys brought to my highschool to make some sort of pitch for a sound media training school. One guy prattled on for a while. In the mean time the other ripped bits off of half a dozen CD's and mixed them into a song, in about 25 minutes. Keep in mind Intel 386DX's were a big deal then, CD roms were a new idea for PC's. The end result was technically impressive though I disagreed with his music tastes
Still remember the EA slot car simulator, that was a cool game. To be honest I'm not sure which computer it was on, I think the 8-bit, but I'm not sure. I remember it being on a 5.25" disk so it was probably the 8-bit. Did a Google search for it... Racing Destruction Set. That's it... Yeah! The only link I can find for it though is being slashdoted (www.atarimagazines.com)... Yeah for google caches. Really, I can't think of any other racing game before or since that allowed you to build your own tracks (sooo trivially) and to customize aspects of the track such as ramps, friction and GRAVITY. And mines too! How cool was that. Placed right and a slow moving vehicle would just bounce up and down getting progressively more damaged.
Someone made this point in another post, but I have to agree... Open source is the closest thing we've got to the spirit of what these old programing magazines were. Face it, any time a publisher could print out the code and people would enter programs manually, that's beyond tweaking someone else's program... It's high time all OS's shipped with programming languages again. I'm not a Mac user but it sounds like Macs have been doing this for a while (is Carbon/Cocoa in the default install?). If so, good for them! Am I crazy or has Microsoft dropped even the lameass QBasic from their default install (as of like years ago).
Okay that's enough....
Ahh...I remember Compute! Gazette... (Score:2)
To note, they had some custom assembler program (I believe it was called MLX) that was written in BASIC. Basically, you would have to spit out some lines of Hex Codes for each Memory segment to load, or something. The interesting thing was that if you mistyped the code in teh magazine, it would give an annoying buzz, telling you it was bad.
The reason I'm ranting about this...I remember typing a SHITLOAD of this code one time and the power went out before I saved any of it, and the original C64 keyboards weren't all the ergonomic to begin with...i learned to save my work much more often after that ;)
Sigh, the memories :">
Does this mean... (Score:5, Funny)
Enter Magazine (Score:2, Interesting)
I remember it from growing up; published by CTW (the same people who do Sesame Street and did 3-2-1 Contact!". Cool magazine for kids; I still have the issue where they discussed all that was wrong with "Wargames: The movie".
Each edition had sample code (BASIC or Assembler) in the back of each issue you could type in and run. Oh, and the classic ads for Popeye, Q-bert, and Lode Runner. Ah, those were the days....
(A.C., who grew up on TI-Basic and a 99/4A)
The Old Byte Magazines (Score:3, Funny)
I notice that they don't really include the old Byte magazines. Well, I suppose there's a good reason for that: hard drives aren't big enough yet for the "telephone book" editions. :)
Re:The Old Byte Magazines (Score:2)
Re:The Old Byte Magazines (Score:2, Insightful)
It's what got me (starting at age 12) into all aspects of computers: theory, hardware, firmware, communications, and software.
So sad that it became just another PC Magazine + Computer Shopper. bleah!
ob '02 flamebait (Score:2, Interesting)
On a different note, this applies to the topic as a whole. "Creative Computing" inherited that whole DIY attitude from the hippy days and things like the "Whole Earth Catalog". That whole, go ahead, give it a try, figure out how to do things yourself schtick. The whole early PC industry was hobbiest driven. Hell, that hippy Woz was giving away schematics to build your own Apple! (Of course, back in those halcyon days, all electronic devices came with a manual and a schematic so an electronics tech could repair them.)
Things certainly have changed. There's sure a lot more money floating around now, and a lot of people who don't "get it". But we still have open source and lots of wackos hacking up electronic stuff on the web, so it's not a total loss.
Re:The Old Byte Magazines (Score:2)
You can read a few online. I think the other ones were offered on CDROM a while back
Byte, April 94 (Score:2)
How I learned (Score:2, Interesting)
There was this one game I remember that was like an RPG that was several pages long. It took forever to type it all in by chicken peck typing. When I was done I ran the checksum and it passed so I saved it all to cassette tape which ended up messing it up and the whole thing got screwed and I think that was the first time I really lost it.
There was also one program I also remember in an october issue (I think) that made this face animate into a werewolf face. When I got it running I stuck the monitor in my window for halloween.
The rest of the 80's I think I spent playing flight sims and reading the choose your own adventure type books.
Anyone remember Nibble ? (Score:3, Interesting)
Re:Anyone remember Nibble ? (Score:2, Interesting)
Ahh, yes. days and days of typing in "Storm Warning".
A friend of mine has every single Nibble magazine ever published. Still sitting on his bookshelf.
Re:Anyone remember Nibble ? (Score:2)
Anyone remember Bananas?
Re:Anyone remember Nibble ? (Score:2, Insightful)
The Transactor (Score:2)
Ah, memories...
Google Cache (Score:4, Informative)
ZZap64 (Score:2)
Compute! (Score:2)
Re:Compute! (Score:2)
Computer Language Magazine (Score:5, Interesting)
Old Byte mags (back when Ciarcia was writing for them) would rock, as well.
Hell, even old DDJ, back before it became the watered down dross it is today. It's still about the best left, but only because it doesn't really have competition, IMHO.
Crossroads! (Score:2)
Anyway, one of the best unknown games for the C=64 came from that magazine...Crossroads! (and its sequal) It was so cool, using character graphics with pixelated explosions to put hundreds of monsters on screen, each with their own allies and enemies among the other monsters. I wrote a review of both games that's at [classicgaming.com]
Electronic Fun (Score:2)
Mapping the Atari (Score:4, Interesting)
I think I have copies of both editions buried in my mother's basement, but it would be nice for it to be available on the web, if for no other reason than nostalgia.
Re:Mapping the Atari (Score:2)
Gosh, I've lost so much of my Atari programming stuff it's sickening. Some of the best programming I ever did was using 6502 Assembler on the old Atari 400.
Re:Mapping the Atari (Score:2)
Check it out, [atariarchives.org] once the slashdotting has died down...
Computer Power User (Score:2)
I was impressed. It was a balanced mag between hardware, software, Linux, Windows, and OSX.
http://www.atarimagazines.com/ is not /.ted (Score:2)
SoftSide ?? (Score:2)
Proof! (Score:3, Funny)
David H. Ahl, Creative Computing and Atari (Score:2, Interesting)
Creative Computing and David H. Ahl got me started in computing. I remember in the late 70's Reading the magazine, typing in the basic (that didn't work right out of the magazine on a TRaSh-80) and having the time of my life making the stuff work.
The Ahl benchmarks were my favorite. I'd type them into everthing and submit the results religiously. My highpoint was when David Ahl sent me a letter thanking me for my contributions. A few years later a bad review of the PCjr killed Creative Computing and David joined one of the Atari Rags.
I made the trip to an Atari show in DC to meet him and loved listening to him. Heck my Atari ST's, portfolio's, 800's, XL's and Stacy were great toys of there era, but it really disappointed me to see my past hero, whoring for a single vendor rag.
Its really sad to hear of David as an insurance sales man. Heck he started me rolling on the Computer path, and now he's off it.
At least these sites bring up memories. Now I guess its time to go dig up my old Atari's and see if they work. Then revisit some of the programs in these journals.
Try this for a Nostalgia fix... (Score:2, Interesting)
In an ancient world devoid of the need for multi-threading, exception handling, and lengthy design documentation, it's amazing how fast the assembly language flows from your fingertips.
It's quite a refreshing diversion, and allows me to recapture those carefree days.
Magazines I DON'T miss (Score:4, Funny)
The RAINBOW magazine (Score:2)
Apparently the magazines don't have enough market value to be successfully sold, but have enough that the publisher that has already made his money isn't willing to give back to the community because he sees $$$ signs.
C'est la vie--I've got my paper ones.
A debt of gratitude (Score:3, Interesting)
I still have some copies of Compute from 1981 laying around here somewhere. They make for intersting reading especially with adverts such as:
48k memory upgrade board only $149
Ah, the good ole days.
Finally found voodo computing article (Score:2, Interesting)
I've been searching for this article, hoping that somewhere, someone had reprinted it. When this first article came out, I printed the maxims and put them on the wall next to my ST. After years of experience, I've leared that maxim 10 is wrong for my work; however, most of the sagely advice still applies today. Brief synopsis of David Small's voodoo computing:
creative computing reminiscences (Score:3, Interesting)
What are some of my fond memories?
STart! (Score:2)
Your Sinclair (Score:2)
Hot CoCo anyone? (Score:2)
Man, I did love my 8-bit Atari's though. Something's missing from that age of computing. The wonder and excitement are gone now. Too bad.
Blast form the past (Score:2)
Doctor Dobb's Journal (Score:2, Interesting)
Re:I wonder... (Score:2)
Somewhere around here I've got boxes of
Thanks savetz, I think I'll go look around the garage for a bit before going to bed.
Re:SoftTalk... (Score:2)
Re:Someone call Jon Katz (Score:2)
10 for x=1to15
20 poke 53280,x
30 poke 53281,x
40 next
50 goto 10
You could add a poke 808,239 in the front to make it really annoying.
If it wasnt for those old computer mags, I would never even have wanted a computer.
With the C64 basic you could be a little sloppy..
You did not have to put spaces between many of the commands and you did not have to specify what next to jump back to in loops, it went back to the last 'for' statement automatically. I thought that made the C64 so much better then my older TRS-80.
Re:How to mirror (PLEASE DONT DO IT THIS WAY) (Score:2)
OK, you will do this anyways (I did some months back
IF you're going to do this, you can go easy on Kevin's site. Pick one:
1) "cron" or "at" the wget for some date in the future. Really, are you going to read it all tomorrow??
2) Add in a --wait=1 to put a 1 sec pause between gets.
Seriously, this is a labor of love and I don't think advertising pays the bills. Don't swamp his bandwidth for data you will just slap on a CD.
This reminds me.. I still need to return Kevin's magazines..
Re:Should be... (Score:2)
Remember, you can only redirect standard output and standard input in Windows. The other pipes are *nix only.
Re:Where is K-Power magazine? (Score:2)
Do you remember a magazine (I believe by the same people) called Hacker? It was similar in format, but had tons of code samples, and was a bit more subversive.
Re:Where is K-Power magazine? (Score:2)
They were bought out by Home Computer Magazine [nerp.net]!
I remember how dorky the "k-power" kids' advisory team was... but I also remember typing my application on my TRS-80 Model I (my TI-99/4a didn't have a parallel adapter) and printing it on my daisy wheel printer, too.