Mood-Sensing Computer 206
handy_vandal writes "'A team at Vanderbilt University is ... developing a robotic assistant whose goal is .. [to] respond to the moods of its human master.' For use on the battlefield -- e.g. when a soldier is overcome with anxiety."
Hmm. (Score:5, Funny)
obvious target (Score:3, Insightful)
Re:obvious target (Score:2)
Re:True story - virtual reality foxhole digging si (Score:2)
HEY!!! Dr. Sarkar from Vanderbilt (Score:2)
Congrats to Sarkar and the grad students toiling away in one of the weirdest buildings known to man: Vanderbilt's Olin Hall.
I remember he did ask us at the beginning of the course if any of us wanted to work on this project. He said they were going to be using some SBCs (Single Board Computers) not sure if they were PC104 or what.
Vanderbilt MEs... We RULE.
Armor plating and heat shielding (Score:1)
Hal 2000 (Score:2, Funny)
well that should be helpful (Score:5, Insightful)
You will also note that most of the Marines in the 187th Expeditionary Force are also nervous about their impending landing.
Lastly sir, the pilots have... the heebee jeebies.
Impending War/Risk of painful death == anxiety
Re:well that should be helpful (Score:2)
i dont' need a computer to sing me a "jolly good fellow" when i want to kill the bastard.
shit. i'll just blow that thing to make my day.
that'd bring me in the mood.
Talk about pressure (Score:3, Funny)
Commander: Listen up, men! You will notice in your equipment a new MOOD SENSING ROBOT. In the event that you are under DEADLY ENEMY FIRE it will sense that you have anxiety, that you are SCARED TO DEATH and broadcast this to the whole batallion. If you break one, we will take it out of your paycheck. Now move!
Re:Talk about pressure (Score:2)
WWII was, of course, won without this sort of thing, not counting the morphine addicts.
Re:Talk about pressure (Score:2)
> drug to calm them down and make them more efficient killers.
"Ah, yeah, that's the stuff."
Chris Mattern
Re:well that should be helpful (Score:2)
Hey, if you'd been stuck on a ship for 6 months with 1000 other guys and one shower... you'd be pretty f'n excited to get off too.
Uh...computers already respond to our moods. (Score:1, Funny)
For use on the battlefield (Score:1, Funny)
advanced? (Score:5, Funny)
it better have a breathalizer built in (Score:5, Funny)
And if you're really drunk it can keep you from calling exgirlfriends.
Bad idea (Score:2)
Re:Bad idea (Score:2)
Comment removed (Score:5, Insightful)
Re:Maybe not a good idea (Score:1, Interesting)
Re:Maybe not a good idea (Score:2)
Reply or moderate... I think I'll reply.
This would be yet another "slippery slope" thing. Junior depressed, and being beat up in school? No problem! Just attach one of these devices on him no bigger than a pacemarker and he'll feel real good about being beat up! Attach one to the bully too to calm him down! Watch as the two drugged students exchange medication needles in a peace truce!
Perhaps I'm going overboard above, but there is a limit to what automatically administered medications can do. And even if you could keep your soldier up for four days on no-doze, chances are high you would have trouble keeping him/her up the fifth as medication tolerance sneaks in.
Re:Maybe not a good idea (Score:2)
The interesting part is that everyone already has one. If you hadn't slept through your science classes, you'd know that your brain takes care of stuff like this by itself. If you're in pain, your brain cues the endorphins to ease it. If you have a cold, your immune system gets boosted. If you're in danger, and you know it, your adrenal gland gets stimulated and you get extra power and speed. It doesn't take a battery powered device to accomplish what nature already has.
At any rate, the sleepiness thing would be nice, but hasn't the government issued amphetamines to the military in the past? I know the Germans kinda pioneered that in WW2 and we thought it was a swell idea. Also lots of snipers are rumored to take medication normally given to Parkinson's patients to calm their jitters (which equals a clean shot).
Re:Maybe not a good idea (Score:2)
Well, to make you feel better, I'm pretty sure that you are definitely not in the target audience here. Combat personnel tend to get weeded out of they have panic attacks.
Finally! (Score:2, Funny)
So, why do we need commanders then? (Score:2, Insightful)
"The human commander may get into trouble but be unable to ask for help," said Nilanjan Sarkar, team member and assistant professor of Vanderbilt University's Department of Mechanical Engineering.
"In cases like these his robot assistant will be able to detect his stress and either communicate the need for assistance or assist in some way itself."
So, if the machine can do that, what's to stop some meathead Pentagon desk-bound General from deciding that having a fallable commander on the field is worth it?
I know it's a stretch, but not that much of one...
Of course, I don't think we will ever get rid of the human equation in the battlefield, and nor should we.
I have the part in Ender's Game in my head where Razor Mackham talks to Ender about the importance of having individual command, instead of one central brain...
Re:So, why do we need commanders then? (Score:1)
"...from deciding that having a fallable commander on the field is worth having at all?"
and was it Razor Mackham or Mazor Rackham? d'oh!
Re:So, why do we need commanders then? (Score:2)
Sensors sensing the wrong thing. (Score:1)
battle? (Score:3, Interesting)
Re:battle? (Score:4, Insightful)
Maybe it could inject some really good drugs? Hyperprozac plus adrenalin?
Oh the irony.. (Score:2)
caffeine? (Score:2)
Re:battle? (Score:2)
Re:battle? (Score:2)
Better yet, how about a spiderlike robot from Minority Report, equipped to cauterize wounds and inject painkillers, while signaling to the medical center (or robot sentry) that I'm hit and need to fall back? Everyone could carry one around in a single pocket and the little guy can spring into action when your health looks bad. A sharp drop in blood pressure is a sure sign of a big wound.
Re:battle? (Score:3, Funny)
"You got fear !" and then go quiet.
There is however a new 9.0 version will be programmed to systematically bring down your fear.
" Hey Shmuck ! Is that all you got eh ? I can smell the poopie in yo pants. Come on, dont be a sissy ! When I was your age.."
Re:battle? (Score:2)
mood pc in the military!? (Score:1)
1) Mood pc starts flashing bright red.
2)
3) Game over man!
Visions of talking toasters (Score:1)
Mood sensing computers bring visions of those annoying gadgets in Red Dwarf and Hitchhikers.
Now that this has been said let's retire the humour aspect unless it's a really good one.
I can see it now (Score:5, Funny)
"It looks like you're trying to take cover under enemy fire. Do you need some help taking cover?"
Re:I can see it now (Score:2)
What if ... (Score:5, Funny)
If it can cater to that need ... then it is DEFINANTELLY slashdot worthy and should be expanded to a market far wider than the military.
Re:What if ... (Score:5, Funny)
Re:What if ... (Score:2)
I'm still wondering how you made this spelling mistake.
"If it can cater to that need..."
Should I be saddenned or disgusted ?
Re:What if ... (Score:2)
Re:What if ... (Score:2)
I'm glad I'm not the only one.. he's havening [nanc.com] some serious problems.
It'd be sad... (Score:5, Funny)
Re:It'd be sad... (Score:1)
"What a minute Doris, we can talk...."
*Doris-B11 ejects the pilot into the air*
Re:It'd be sad... (Score:2)
Imagine after a long night coding, you say outloud, "I think I'm gonna crash". And, your Windows box replies, "I know just what you mean" as your screen glows blue.
Could it be... (Score:2)
Re:Could it be... (Score:1)
They already did, it's called selective service.
Re:Could it be... (Score:2)
Re:Could it be... (Score:1)
Some database.
Because they want control (Score:2)
Draft registration is important for a couple of reasons
My Draft Lottery Number was something over 300, in the last lottery, and I was classified "1-H", which is a holding category that means that the Army didn't want to bother paying to give me a physical. I lost my draft card some time before I turned 26....
WWHAHAAAAAAHAAAAaaa! (Score:1)
Another thing to worry about (Score:3, Interesting)
Re:Another thing to worry about (Score:2)
Only if the battlefield is your typical Office Space-style cubicle where most
I've heard early versions are quite buggy. (Score:5, Funny)
User: "Gah!...How many times do I have to tell you???! I only looked at the dwarf stuff once out of curiosity."
Computer:"Sir I notice you are becoming slightly irritated.... perhaps a wank will calm you down? Observe the dwarf pr0n.... Observe the dwa.. #clik#
What happens when... (Score:1)
Things could get a little upsetting if it suddenly picks up how I'm feeling at a given moment and decides to switch from the current movie DVD which I'm watching with friends to something from my private collection...
Somebody had to say it, you're just jealous that I beat you to it - phorm
I'm imagining the enemy hacking into the system... (Score:4, Funny)
Vanderbilt University (Score:1)
Everyone is "anxious" in combat (Score:5, Interesting)
People that don't experience anxiety or fear in combat are either (a) too stupid to know better...which means they'll probably be dead soon or (b) are probably clinically insane.
Now, don't get me wrong -- combat is the most intense adrenaline rush that you can possibly experience. It's the real-world version of "fight or flight" over and over and over again. Continuously...for hours and days and weeks. And for some people, that adrenaline rush is enjoyable and addictive. But, as an avowed adrenaline junkie, combat is an adrenaline overdose.
There is a military axiom "Train as you intend to fight". Military training is intended to ingrain patterns of behavior that soldiers will fall back on when their capacity for rational thought has been eroded by the stresses of combat. (I will not digress into a discussion of how that training is mostly centered around "how to kill and survive" rather that "how to comply with the Geneva convention and related accords" -- though that might explain why every army has a history of military atrocities).
A computer assistant -- to be effective in combat -- would have to "learn" its user in situations equivalent to combat. If it didn't, it wouldn't react the same in actual combat. And, I assure you, no training simulation comes close to approaching combat. The combination of "If I make a mistake I will die" and "I am actually killing a person" and "I could randomly die no matter what the fuck I do" is not something that can be realistically duplicated outside of the experience. I would also like to point out that soldiers do *not* respond well to "things outside of normal training parameters". The general inclination is to "shoot it" or "evade detection while trying to decide if I should shoot it".
So what we have is (a) a computer program that has "learned" its user in situations less than combat (b) a soldier that has "learned" preset responses to external stimuli -- including the computer. If you throw the soldier+computer into combat, the computer doesn't know how to react anymore -- not correctly anyway -- because it's never "learned" about combat. The soldier will tend to listen to the computer because that's what he's been trained to do...but the computer is going to be offering suboptimal advice/help/whatever...because it doesn't "know" about combat.
There's definitely roles for computers on the battlefield. Trying to provide stress-relief is probably not one of them. Certainly it's an interesting idea. And one day, it might be plausible. But, now, it's not too feasible. I think that computing will have to evolve quite a bit more before battlefield assistants that monitor emotional states and provide feedback based on that emotional state are truly a force multiplier.
Re:Everyone is "anxious" in combat (Score:3, Insightful)
For example computers have been in aircraft since at least Vietnam. Then there's the computers which infantary soldiers have had since at least Somalia (that's the one I picked up on from the Discovery channel...certain units had backpacks with camera's and more usefull stuff), and who knows if there haven't been earlier instances.
Computers have been going into battle for a long time; I'd say there's plenty of data to implement certain systems. I wouldn't want a computer to calm me down in combat either though.
All I'd need are some 'danger' sunglasses: whenever I'm in danger, they'd turn black to make me feel safe
Re:Everyone is "anxious" in combat (Score:3, Interesting)
I'd say that you and a lot of other people seem to have missed the big major selling point, as well as some minor ones.
1. If a soldier is unable to call for help, but needs it (such as laying unconscious with his blood decorating the countryside) the computer may sense an "abnormal" condition and call for help. Otherwise, he may die. He may die anyway, with or without medical attention, but this computer would increase his chances of survival and remaining in his own army by notifying the appropriate medical unit of his condition, and where he is.
2. Casualties that need to be recovered can be prioritized in whatever fashion. It would be possible to "home in" on the most dangerously wounded and get them to aid first, because they're in the most dangerous situations.
3. MIAs: He's missing in action, but we know he's alive. Or we know he's dead. Or we don't know because his unit has stopped transmitting, meaning either the unit is damaged or he's been captured. Secondary transmitters embedded within the soldier could give signal that the soldier is still alive but in distress.
These are all very important issues to soldiers on the battlefield, their families at home, the citizens they're protecting (at least, we hope they're being employed to protect us), and the military they are serving.
Detecting mood on the battlefield is more than just knowing how he's feeling, it's also knowing more about what's going on in a tactical perspective.
1. In the command center a light flickers on near the battalion on the left wing showing *surprise*. This kind of data, while inconclusive, is *faster* than waiting for the comm personnel in the battalion to signal that they are under a surprise attack.
2. The general is deciding whether or not to fight or retreat, and his instruments show an overwhelming amount of confidence from most of his troops. He decides to fight when he might have decided to retreat, and goes on to win what had been a hopeless battle. Granted there is a risk involved in this decision and I'm presenting the best case, but knowing how your troops view the battle can give your general a tactical advantage over the opposition.
The article didn't say ANYTHING at all about these machines being a walking counselor trying to help the soldier to feel better. So, with that in mind, READ THE FUCKING ARTICLE.
"Why don't you take a stress pill..." (Score:2)
Dave, that you're upset. Why don't you
take a stress pill and get some rest."
We could see it coming.
come on! (Score:2, Funny)
I don't want a mood-sensing doohickey to get jealous!
Peril-Sensitive Sunglasses (Score:3, Funny)
"Wouldn't you really rather go to the basement, RIGHT NOW, than up to the 15th floor? Thank you for making a humble elevator so very, very happy...."
On the battlefield (Score:1, Funny)
A1: Everything is fine, Dave.
Soldier: Aghhhhhh!
A1: Is there a problem with, they're trying to kill us, Dave?
Soldier: help!
A1: Everything is fine with regards to help, Dave.
Soldier: We must get out of here!
A1: Interesting. Tell me more about we must get out of here, Dave.
Re:On the battlefield (Score:2)
Soldier: Aggghh!! They're trying to kill us!
ICPR: Unknown word: aggghh!!
Soldier: Aghhhhhh!
ICPR: I don't understand Aghhhhhh!
Soldier: help!
ICPR: inv -inventory, look, verbose on/off...
Soldier: We must get out of here!
ICPR: Choices are N, S, W, E.
Re:On the battlefield (Score:2)
ICPR: You cheer north on.
Chris Mattern
Yeah but is it real intelligence? (Score:5, Funny)
robot: Your ARM HAS BEEN BLOWN OFF?
soldier: YES!!!
robot: What kind of arm is it??
soldier: OH MY GOD THE PAIN IS UNBEARABLE!
robot: Yippee! Your GOD THE PAIN IS UNBEARABLE?
soldier: WHAT??!!! MY ARM!! MY ARM!!!
robot: Where did you get your ARM?
soldier: IT'S BEEN BLOWN OFF YOU STUPID PIECE OF SH*T!
robot: Is it still BLOWN OFF me STUPID PIECE OF SH*T anymore?
soldier faints from loss of blood
soldier: uhhnnn...
robot: Is the holding of hands a symbolic gesture for humans?
Computer as Tool (Score:4, Insightful)
The 'mood' sensing properties of a computer system would be the worst kind of unwanted adaptation. It would change the way my computer works according to something I cannot always control fully. I want to be in control of my computer, so to do that, everything my computer does must be based on things in my control.
Re:Computer as Tool (Score:2)
There are many groups and projects that want to make computers more than number crunchers, at some point maybe we'll have another name for those types. Such as how a calculator is not general called a computer anymore.
I agree with what you're saying though, I like my desktop computer, I don't see this project for uses beyond speculation even in military. I think being given a robot companion for the battle field would be even more depressing.
The real use of a mood sensing computer (Score:1)
"Look, when I smile at Kimiko-chan, she smiles back..."
The new version of Windows... (Score:3, Funny)
How do they test these things? (Score:2, Insightful)
Anxiety on the battlefield. (Score:2)
Self-contained battlefield drug delivery system? (Score:3, Interesting)
-If a soldier, whom the pc knows is "on watch" starts to show signs of fatigue, the device automically injects some caffeine or even ephedra.
-If a soldier gets an arm blown off in a trench far from a medic, the device could automatically inject morphine, or even a heavy coagulant to help his wound stop bleeding.
Wonder which branch of the military Vanderbilt has been receiving its recent grants from
Acting in the interest of individual or unit? (Score:2)
INFANTRY NODE #1
It appears my human is overcome with
anxiety
MAINFRAME
Okay, this is always a shame to have to
do, but in the interest of the platoon
pull the pin
INFANTRY NODE #1
Grenade pin pulled. Self destruct
sequence initiated.
INFANTRY NODE #2
It appears my human is becoming "aroused"
MAINFRAME:
Neutralize horniness.
INFANTRY NODE #2
Intravenous bromide release initiated.
Combat Clippy (Score:5, Funny)
Good lord no... (Score:2, Funny)
The one benfit is that, the machine that processes the information could probably be something like a Commador 64, since we tend to have so few emotional states...
I want one... (Score:2, Funny)
fast forward (Score:3, Funny)
Let me get this right... (Score:2, Funny)
Finally, a portable that automatically switches to prostitute mode whenever necessary.
Home uses too... (Score:2)
Patents (Score:2)
I see the need for these specific aspects of humanoid or human-like robots to be concentrated on by dedicated groups with dedicated funding, rather than the entire thing being approached as a single project, but are we ever going to get an actual robot this way? Will these people ever be able to create the sort of functional and useful robot that they envision when they have to not only complete this specific project, but then build the entire rest of the robot themselves, using only their own research and development capabilities?
And before someone mentions that a "robot" isn't necessarily something similar to a human being, please note that this project specifically requires something that can aid a human being emotionally and thus be able to be accepted by a human being as something other than a soulless machine, necessitating that it be something more human-like than a laptop with wheels and a speaker.
Sounds stupid. (Score:2)
If I were a soldier I'd prefer fancy gizmos that'll help me drastically alter the _enemy's_ mood.
Passive battle gizmos I'd want (not weapons):
1) high res ultrawideband radar
2) passive IR/thermal + NV sensors (UV sensors might be good too - if it's possible to detect off-shelf detergent in battle camouflage)
3) image/sound processing/recognition/location (help spot gun muzzles, detect location of sniper shots - e.g. crack-thump etc)
4) ultrawideband coms - your teammates can "see" what you see, and can help triangulate unknown shots using their sensors.
5) If you want something REALLY fancy, how about
some system that can create a useful artificial metabolic pathway.
e.g find a way to rapidly generate ATP for your muscles from alternative energy sources (e.g. petrol/diesel).
Sprint till you run out of fuel. 300ml of petrol = approx 10 megajoules. Assuming sprinting = 1KW. Make that 5KW, assuming horrible conversion inefficiencies and overheads ( power used for artificial cooling, breaking down lactic acid, etc). You could still theoretically sprint for 2000 seconds or till something breaks or you get taken down (whichever comes first).
Heck even being able to max sprint for only 5 minutes can be very useful tactically.
As for nonhuman intelligence, give me a war dog anytime. Highly recommended.
Oh great, when used with Windows... (Score:2, Funny)
Great! (Score:4, Funny)
AI? My arse.. (Score:2)
[computer]: I see you are browsing RealDoll's website [realdoll.com] again. I sense you are horny. Would you like me to open a frame with low interest loan vendors listed so you can afford a RealDoll?
[computer]: Ah. now you're looking at goatse.cx [goatse.cx] again. I sense you're feeling experimental. Would you a new window open with a list of local transgendered dominatrixs?
[computer]: uh.. I see you're looking at buying a new computer. I sense you are fed up..
How this might actually be useful (Score:2, Interesting)
Special situations call for special tools. Even in Star Trek (TOG) they have tactical display modes when the ship enters combat.
A heads-up display may typically consume a good portion of the soldiers cognitive and visual capability, displaying squads current location, patrol path, intelligence updates, and other information simultaneously. When the shit hits the fan, the display could automatically change to a reduced information mode with Friendly vs Foe overlays, air support options, etc.
As the solider becomes more engaged in reality, the cognitive load could be minimized and the heads up display optimized to survivial in close combat situations.
Of course, I'm pulling these examples out of my but. Not being a soldier, I can only imagine what heads-up utility would be useful in combat, but keep in mind that most first-person shooters have peripheral displays containing foe-friend radar, weapon magazine loads, and other combat-helpful data.
Of course, a simple tactical mode button would work just as well...
Mine just had a nervous breakdown... (Score:2)
I wonder what it would make of some kids I know either on Prozac and/or on a SugarPops buzz?
Uh, you mean to get funding... (Score:2, Funny)
"I am sorry sir, I can't allow you to arm that grenade due to the anger you hold from your recent divorce..."
I think they should reveal the real reason for the research instead of using the military in order to gain funding from some grant or federal cash flow.
--wal
I'm so depressed (Score:2)
But What Will it DO?? (Score:2)
I can see it now... (Score:2)
Sgt. Bot: Private! My sensors tell me you just crapped all inside your BDU trousers! Your CO just ordered you to move forward and take that machine gun emplacement! So get moving you worthless pile of camel spit!! What kind of tea party playing, prissyboy, pantywaste are you anyway?! You want to stay here in this foxhole and play grabass with Private Wexler, don't ya?! I'll bet you didn't think I could tell every time your tiny little pencil dick gets hard! Did ya?! Now pick up that weapon and get your goat smellin' ass a' low crawling across that field, you low life maggot!!!
Re:pr0n position (Score:1)
Okay, you caught me, all I did was grab some 2001 quotes and insert pr0n. Give me KARMA!
NO!
Re:pr0n position (Score:1)
Re:This is used only for war...? (Score:1)
gcc -o icantprogram icantprogram.c
hmm......
maybe i should have used visual c++?
Re:Because it's not /.ed yet (Score:2)